ANTHONY FIGUEROA
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Anthony Figueroa
  • UX Design Portfolio
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My Goal:

Whether I'm designing an app, editing a video, or writing a story, I believe in creating experiences that connect. I’m excited to combine design, writing, and empathy to solve problems and make digital spaces more accessible and impactful.
Interaction Design
  • User Experience Mapping
  • Information Architecture
  • Wireframe Flows
​Visual Design
  • Web and Mobile Layout
  • High Fidelity Mockups
  • Interactive Prototypes
  • Presentation Design
​​UX Research
  • User Interviews
  • Heuristic Evaluation
  • Contextual Inquiry
  • Survey Design
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ProjectS

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NOTE BRIDGE

The goal: 
Design a mobile app and a complementary responsive website that help families and individuals find local music tutors for various instruments and experience levels.
The problem: 
Finding the right music tutor can be overwhelming. Parents often juggle complex schedules across multiple children, and many musicians struggle to find nearby instructors who match their needs for in-home, in-studio, or virtual lessons. Additionally, students lack a centralized place to connect with others, perform, or grow within a supportive musical community.
My role: 
Ux research, UX Design
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​​Note Bridge
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Case Study (Click + or Google Slide Link Below)
​​(Google Slide Link)
High Fidelity Prototype

The Game Room ​

The goal: 
Design an app that enables gamers to purchase gaming equipment.

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The problem: 
Gamers often struggle to find a streamlined and personalized experience when shopping for gaming gear. Many ecommerce platforms are cluttered, hard to navigate, or don’t cater to gamers’ specific needs like performance specs, compatibility filters, or peer reviews.

My role: 
UX Researcher, UX Designer
Product Page Mockup
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Homepage Mockup
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The Game Room
Case Study (Click + or Google Slide Link Below)
​(Google Slide Link)
High Fidelity Prototype

Afterclass

The goal: 
To streamline everything involved in after school activities into one easy to use website.
The problem: 
There are so many different after school activities. Parents have trouble researching, keeping track, enrolling, and managing activities. This app will organize all details into a single place, allow parents to discover and review classes, while enrolling and managing classes for multiple kids.
My role: 
Ux research, UX Design
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​Afterclass
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Case Study (Click + or Google Slide Link Below)
​​(Google Slide Link)
High Fidelity Prototype
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  • Home
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  • About Me
  • Contact